The essential episodes of Justice League Action
Watch these 15 in order and you've got Justice League Action — each pick states its reason.
- 01
In a fight with Black Adam on the Rock of Eternity several Djinns get released and the Justice League has to stop them. Part one of a four part episode also known as Shazam Slam.
- 02
Batman is possessed by a djinn who overloads and power core from the Hall of Justice. Part three of a four part episode also known as Shazam Slam.
- 03
Superman and Hawkman receive the help of an honorable space cab driver as they try to protect Mr. Mind from being captured by Lobo.
- 04
Batman teams up with John Constantine, Zatanna, and Swamp Thing when Solomon Grundy tries to raise a zombie army
- 05
Wonder Woman and Superman have to rescue Joker from Mongul, whilst Batman and Flash try to stop a massive laughing gas bomb hidden away in Gotham.
- 06
When the Justice League Watchtower is invaded by Toyman and his army oftoys, Cyborg, Wonder Woman, Superman, and Batman are turned into players in a twisted version of a fighting game, and now Cyborg will need all of his gaming skills to get out of this one.
- 07
Cain the Caretaker tells the audience a Halloween story about the House of Mystery, where Batman, Zatanna, Constantine, and Doctor Fate are turned into 10-year-olds by Klarion the Witch Boy. Now, the 10-year-old Justice League must find a way to defeat Klarion, turn them back to normal, and escape the House of Mystery before it disappears by midnight.
- 08
After defeating Harley Quinn, Batman and Zatanna encounter Brother Night who used his dark magic to control the Batmobile and kidnapping Zatanna. With the help of Etrigan the Demon, Batman must save her, stop the Batmobile, and defeat Brother Night.
- 09
Felix Faust steals Zatanna's hat in order to free a massive demon and get his youth back. While Batman and Etrigan face off against the demon, Zatanna uses every trick in her arsenal to get her hat back from Felix Faust.
- 10
Lex Luthor and Circe invade Themyscira, home of the Amazons, to obtain a staff that leads to the Fallen Realm and an artifact of the Greek Gods. With help from Superman and Batman, Wonder Woman must find a way to stop those villains before it's too late.
- 11
While Superman, Batman, Cyborg, and Vixen try to stop Brainiac, Plastic Man sneaks into Brainiac's spaceship to destroy the shrink ray and save the world in order to prove that he is a worthy superhero.
- 12
Lobo stole the rings from the Red Lanterns and pits Atrocitus, Zilius Zox and the rest of the Red Lanterns against Batman, Superman, and Wonder Woman in order to get a score. After Lobo unlocked the Spider Gauntlet's power, the Justice League and the Red Lanterns must team up to defeat him.
- 13
Space Cabbie inadvertently learns about a great threat to the Justice League when one of his passengers turns out to be Darkseid.
- 14
Joker frees Luthor with a mother box and forces him to spend the day together, hopping all over the world, with the Justice League hot on their trail trying to catch up.
- 15
When Booster and the Justice League come under attack by a mysterious and unrelenting new villainess known as Red Velvet, Booster comes to realize she's actually the fiance he left at the altar in the future.
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